Project Management For Game Audio Development

Introduction

This post was growing out of proportion, so I decided to split it into different sections which can be read in any order, or simply pick the area you’re interested in. Below is a link to each post with a summary of its contents.

Game Audio Overview (Part One)

As game audio development involves various aspects of sound design, music, dialogue and implementation using audio middleware, effective communication, realistic deadlines, and proper tools and techniques are crucial for successful project management. In this excerpt, we discuss the importance of staying informed about the progress and goals of the development team, setting realistic timescales and deadlines, and the use of audio middleware like Wwise or FMOD. We also provide a case study of implementing an adaptive music system in a fantasy RPG game using Wwise as an example to illustrate the process of planning and organizing tasks.

Project Management: Game Audio Overview (Part 1)

Music (Part Two)

Topdown approach for music planning in game audio development. This post looks into music licensing and the obstacles and limitations of licensing. This post will also investigate the hiring of a music composer for a video game, and the obstacles and challenges the composer and development team will have to answer before the project can begin.

Project Management: Music (Part 2)

Dialogue (Part Three)

Learn the ins and outs of creating a high-quality dialogue system for video games. From script and narrative to voice actors, legal agreements, and editing, discover the essential elements for a seamless player experience. Fine-tune your dialogue system early in development for best results.

Project Management: Dialogue (Part 3)

Sound Design (Part Four)

Unlock the true potential of your game's audio with the expertise of a dedicated sound designer and technical sound designer. From unique, immersive sounds to dynamic and ever-changing audio, these professionals can elevate the player's experience to new heights. Discover the benefits of hiring these specialists and how they can save on development time and costs in the post below.

Project Management: Sound Design (Part 4)